Perfect Passer (Silver Trophy) – Complete The Combine Drills (Perfect) Patrick Mahomes Legacy Award (Bronze Trophy) – Using a created player, coach or owner – surpass a Legacy Score of 1,700. Legacy Award (Bronze Trophy) – Using a created player, coach or owner – surpass a Legacy Score of 2,900. Negotiator (Bronze Trophy) – Win a MUT auction. National Champ (Bronze Trophy) – Win The National Championship MVP (Silver Trophy) – Win MVP with one of your players. Move Master (Bronze Trophy) – Successfully fake-out a defender with a ball carrier special move. Michelangelo Would Be Proud (Bronze Trophy) – Create Your Player Madden NFL 20 Master (Platinum Trophy) – Congratulations on earning every Madden NFL 20 trophy! LOL TTYL (Bronze Trophy) – Complete Your First Text Message Scenario Lockdown Corner (Bronze Trophy) – Win 3 presses in a single game with the same CB. John Madden Legacy Award (Silver Trophy) – Using a created player, coach or owner – surpass a Legacy Score of 10,000. J.J Watt Legacy Award (Bronze Trophy) – Using a created player, coach or owner – surpass a Legacy Score of 7,500. Head-to-Head (Bronze Trophy) – Win a Head To Head game in an online league. Going to Nationals (Bronze Trophy) – Win The Semifinals Going For Gold (Gold Trophy) – Earn gold from a drill inside the Skill Trainer. after missing 2 or more previous kick attempts.Īaron Donald Legacy Award (Bronze Trophy) – Using a created player, coach or owner – surpass a Legacy Score of 6,100.Īlready in Progress (Bronze Trophy) – Create a league from a Play Now Live game.īig Spender (Bronze Trophy) – Win a free agent bidding war for a 90+ OVR player.īragging Rights (Silver Trophy) – Win the Super Bowl in an online league.Ĭhange of Scenery (Bronze Trophy) – Relocate a team.Ĭomeback City (Silver Trophy) – Comeback and win when trailing by 17+ points at halftime.ĭealmaker (Bronze Trophy) – Re-sign a 90+ OVR player.ĭerwin James Legacy Award (Bronze Trophy) – Using a created player, coach or owner – surpass a Legacy Score of 900.įuture of the Franchise (Silver Trophy) – Reveal a rookie’s X-Factor potential. High passes are best used when the reciever only has one defender to beat and they should be avoided with poor quarterbacks as they tend to overthrow them.Successfully complete one of the following tasks to get a trophy:Ģnd Rounder (Silver Trophy) – Make game-winning FG under 10 sec. The reciever though is at risk of being tackled immediately upon catching the ball if the defender is nearby. It has a lower arc than a lob pass and when thrown correctly will allow the reciever to jump up and make the catch with a less chance of being intercepted. This type of pass is targeted above the receivers head and will fly as fast as a touch pass. This makes them easy to defend agaisnt, they should only be used when you have a streaking reciever wide open or as a last-second desperation throw. Lob passes have the longest flight time which give both receivers and defenders plenty of time to get there. Lineman will be unable to deflect lob passes due to their high arc and the defense will not be able to deflect the during the balls flight until it reaches the reciever. These are long high-arcing throws which have more velocity than touch passes but are slower than bullet passes. when thrown by poor quarterbacks bullet passes tend to be inaccurate and difficult for receivers to handle. Bullet passes are usually thrown around chest high and travel in a straight line which makes them easy for defensive lineman to deflect. This is the quarterback's fastest throw and most difficult type of ball to catch or intercept.
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